#include <stdio.h>
typedef struct complex
{
float real;
float imag;
} complex;
complex add(complex n1,complex n2);
int main()
{
complex n1, n2, temp;
printf("For 1st complex number \n");
printf("Enter real and imaginary part respectively:\n");
scanf("%f %f", &n1.real, &n1.imag);
printf("\nFor 2nd complex number \n");
printf("Enter real and imaginary part respectively:\n");
scanf("%f %f", &n2.real, &n2.imag);
temp = add(n1, n2);
printf("Sum = %.1f + %.1fi", temp.real, temp.imag);
return 0;
}
complex add(complex n1, complex n2)
{
complex temp;
temp.real = n1.real + n2.real;
temp.imag = n1.imag + n2.imag;
return(temp);
}
For 1st complex number
Enter real and imaginary part respectively: 2.3
4.5
For 2nd complex number
Enter real and imaginary part respectively: 3.4
5
Sum = 5.7 + 9.5i
In this program, structures n1 and n2 are passed as an argument of function add().
This function computes the sum and returns the structure variable temp to the main()function.
First read the algorithm, then study the program code line by line. After that, compare the code with the output and finally go through the explanation. This approach helps learners understand both the logic and the implementation properly.
After understanding this example, try to rewrite the same program without looking at the code. Then change some values or logic and run it again. This helps improve confidence and keeps learners engaged on the page for longer.